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> <channel><title>Comments on: Creating fltk apps with Xcode</title> <atom:link href="http://www.coliena.com/blog/2009/07/creating-fltk-apps-with-xcode/feed/" rel="self" type="application/rss+xml" /><link>http://www.coliena.com/blog/2009/07/creating-fltk-apps-with-xcode/</link> <description>... more often than not ...</description> <lastBuildDate>Tue, 13 Dec 2011 15:22:48 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: niels</title><link>http://www.coliena.com/blog/2009/07/creating-fltk-apps-with-xcode/comment-page-1/#comment-4170</link> <dc:creator>niels</dc:creator> <pubDate>Wed, 26 Jan 2011 16:25:53 +0000</pubDate> <guid
isPermaLink="false">http://coliena.com/blog/?p=162#comment-4170</guid> <description>&lt;a href=&quot;#comment-4166&quot; rel=&quot;nofollow&quot;&gt;@CHris&lt;/a&gt;: FLTK developers added a patch for v1.3 that resolved problems with Carbon in November 2010. Since then, FLTK can be built for 64bit processors on Mac OS X 10.6 Snow Leopard. They are using cmake now, so building it and creating Xcode projects is quite easy.</description> <content:encoded><![CDATA[<p><a
href="#comment-4166" rel="nofollow">@CHris</a>: FLTK developers added a patch for v1.3 that resolved problems with Carbon in November 2010. Since then, FLTK can be built for 64bit processors on Mac OS X 10.6 Snow Leopard. They are using cmake now, so building it and creating Xcode projects is quite easy.</p> ]]></content:encoded> </item> <item><title>By: CHris</title><link>http://www.coliena.com/blog/2009/07/creating-fltk-apps-with-xcode/comment-page-1/#comment-4166</link> <dc:creator>CHris</dc:creator> <pubDate>Wed, 26 Jan 2011 05:10:07 +0000</pubDate> <guid
isPermaLink="false">http://coliena.com/blog/?p=162#comment-4166</guid> <description>Would you happen to have a 1.3 (x86_64) version of that quickstart project?I&#039;m deeply impressed with FLTK and your carbon example, above, but I need 64-bit memory spaces and eventually to integrate this into a CS5 plugin.</description> <content:encoded><![CDATA[<p>Would you happen to have a 1.3 (x86_64) version of that quickstart project?</p><p>I&#8217;m deeply impressed with FLTK and your carbon example, above, but I need 64-bit memory spaces and eventually to integrate this into a CS5 plugin.</p> ]]></content:encoded> </item> <item><title>By: josh</title><link>http://www.coliena.com/blog/2009/07/creating-fltk-apps-with-xcode/comment-page-1/#comment-4112</link> <dc:creator>josh</dc:creator> <pubDate>Sun, 16 Jan 2011 15:05:34 +0000</pubDate> <guid
isPermaLink="false">http://coliena.com/blog/?p=162#comment-4112</guid> <description>Thanks, spent too long trying to get it to work. :D</description> <content:encoded><![CDATA[<p>Thanks, spent too long trying to get it to work. <img
src='http://www.coliena.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>By: Priyesh</title><link>http://www.coliena.com/blog/2009/07/creating-fltk-apps-with-xcode/comment-page-1/#comment-1323</link> <dc:creator>Priyesh</dc:creator> <pubDate>Wed, 31 Mar 2010 05:50:05 +0000</pubDate> <guid
isPermaLink="false">http://coliena.com/blog/?p=162#comment-1323</guid> <description>Thank you!  I&#039;ve been fighting with Xcode for hours trying to get it up and running and your quickstart did it in 5 seconds :)Now I can actually get some work done</description> <content:encoded><![CDATA[<p>Thank you!  I&#8217;ve been fighting with Xcode for hours trying to get it up and running and your quickstart did it in 5 seconds <img
src='http://www.coliena.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p><p>Now I can actually get some work done</p> ]]></content:encoded> </item> </channel> </rss>
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